
Most of the other stage bosses are the standard planes or ships that you find in a lot of games in this genre. When I first played this title years ago, I got to this boss and figured that all of the bosses in the game would look this great, I was, of course, disappointed later on. The stage one boss in particular is misleading in its presence. Bullet patterns and explosions look much like most standard shmup fare of the time, never becoming too complex or colorful.īosses range from excellent, to uninspired and boring. The ships that you can choose from are nothing spectacular, most of the time looking somewhat like miniature representations of the planes that they are supposed to be modeled after. Sometimes the obstacles become a part of the game by attacking your ship or impeding its progress. Sometimes you can destroy buildings or other background obstacles to reveal bonuses for extra points, or to clear a path that the obstacle was blocking. The backgrounds interact with the game play a bit in each stage, but nothing amazing here. The backgrounds are composed mostly of buildings and water, with some other niceties such as cars, trees, and other various novelties depending on the stage. While the game is old (1994 to be exact), it looks about on par for its time. Go to the bathroom or grab a drink while the NGCD is booting the game up and you will be just fine. The game loads before each new stage, but the load is probably only about 5-7 seconds or so, nothing you will even notice.

The initial load is a bit on the long side at almost a minute, but after that it’s smooth sailing. For more information on the NGCD/NGCDZ systems, please see Boris (Takumaji) Lorenz’s wonderful NGCD FAQ.Īero Fighters 2 is fantastic in this department. Unfortunately the NGCDZ was plagued by some hardware issues relating to overheating problems and the like, and both systems never really took off, despite the incredible library of games for them. They tried to correct this problem with the release of the NGCD’s dual-speed successor, the Neo Geo CDZ in 1996. SNK unfortunately released a system that ran on a single speed drive, therefore creating longer than usual load times for the games, sometimes verging on making the games unplayable. The Neo Geo CD was released in 1994 by SNK in response to claims that their Neo Geo system, and the games for it, were too overpriced for consumers/gamers to afford. Why the name was changed I have no idea, as I personally think that Sonic Wings is a cooler name for the series, but anyways. The roster of characters has been changed from the previous game, with eight selectable characters however, this time the second player isn't locked to picking a ship of the same nationality as the first player, allowing for more combinations and different endings.First off, this game is also known by the name Sonic Wings 2 in Japan. Now, the time to sortie is upon us!Īero Fighters 2 plays much like its predecessor, with each ship having a main gun which can be powered up multiple times by picking up "P" icons and its own unique smart bomb with limited stock. The commander was ordered all members to destroy them completely. has requested the International Secret Rescue team to take action. But does the organization behind them still exist? Their last reports say that the super weapons which had attacked the world 2 years ago still exist.

The United Nations Peace Keeping Force rushed in to intercept them but missed in the enemy. 2 years later, a mighty, unknown army suddenly appeared and soon occupied the world. Once a wicked organization schemed to destroy the world but it was wiped out by 8 pilots.
